Open seminar in Reykjavik, June 26 from 10:00-12:30 in Room H-101 in Menntavísindasvið, Háskóli Ísland, Stakkahlíð. Arranged by RANNUM and The Nordplus Horizontal project Digital Computer Games for learning in the Nordic countries.
10:00: Helga Dis Isfold Sigurdardottir and Robin Munkvold: Nordic DGBL in Norway
10:15: Nanna Kristjana Traustadóttir: A modern approach in specialisation at high school level. An Introduction to the game design programme at Keilir upper-secondary school:
10:30: Eðvarð Hilmarsson: Democracy via Minecraft: Using virtual spaces for citizenship education.
10:45: Bjarki Þór Jónsson: Teaching Videogames in Upper Secondary School in Iceland
11:00: Skúlína Kjartansdóttir: Maths learning in Minecraft: Teacher roles and learning outcomes.
11:15: Mohsen Sadatmand: STEAM and sustainability education – game design and co-creation process.
11:30: Jeanette Sjöberg and Eva Brooks: Children, Teachers and Game Design: Four Case Studies in Denmark and Sweden.
11:45: Steinunn Anna Gunnlaugsdóttir: Locatify development – gaming and gamification
12:00: Salvör Gissurardóttir: Gamification and Online Learning
12:15: Sólveig Jakobsdótttir: RANNUM research and development in Iceland